Apr 18, 2024  
2012-2013 Catalog 
    
2012-2013 Catalog [ARCHIVED CATALOG]

Add to Portfolio (opens a new window)

   MGD 167 - Game Design I

3.0 Credits
Introduces students to game design from conceptual development and functionality through production of a virtual world prototype. Students examine such things as character registration, in-betweens, inking, and clean up used for creating real-time game environments. Storytelling and visual metaphor development are emphasized.
LECLB 67.5 Clock hours



Add to Portfolio (opens a new window)